NV35的最终命名将是“GeForce FX 6500 Pro”,其集成两个高达到650MHz的RAMDAC,以提供更好的2D显示输出信号,最高分辨率可达2048x1536@120Hz。在内存上其将搭配256MB或者512MB的DDR-II显存。NV35仍然支持DirectX9.0,并且新增了对Pixel Shader 2.2+和Vertex Shader 2.2+的支持。
NV35支持完全可编程的Pixel Shader和Vertex Shader,并集成了硬件Shadow(阴影)的处理器单元,在对极耗资源的动态阴影处理上可能会有大幅度的改善。另外“4-sided stencil”等一些提高处理阴影方面的新的特性也被加入进去。NV35在每时钟频率可以处理16层纹理。NV35的散热系统上仍将采用可动态调节转速的风扇。
下面是NV35的一些重要参数:
Dynamic flow control
Conditional write masking
Conditional execution
Procedural shading
Full instruction set for vertex and pixel programs
Z-correct bump-mapping
Hardware-accelerated shadow effects with shadow buffers
4-sided stencil
Programmable matrix palette skinning
Keyframe animation
16 pixels per clock rendering engine
256-bit, studio-quality floating point precision through the entire graphics pipeline
Native support for 256-bit floating point, 128-bit floating point and 64-bit integer rendering modes
Up to 32 textures per pass
Support for sRGB texture format for gamma textures
DirectX and S3TC texture compression
Quadroview Support
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